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Fraps d3d11 crash
Fraps d3d11 crash









fraps d3d11 crash

I really wasn't asking to take the screenshots yourself. You should be able to see it even a few feet away from your TV. You're asking me to download and reinstall a bunch of games, even though it takes seconds to look up what it is and even though it is easily perceivable from the screenshot I provided. It's a kind of cruel irony that, as screens have moved away from CRT displays or yore and are capable of displaying ever crisper resolutions, the games industry has been hell-bent on squandering it for the past decade and a half with all manner of eyestrain-inducing fads (excessive bloom, color desaturation, low contrast, lens flares, film grain, etc.). It can work for games with horror elements like Bloodborne as it can amplify feelings of dread or unease, but aside from that I don't really see the use for it either. Alien: Isolation Bloodborne Dying Light Hellblade Lords of the Fallen The Witcher 3 Little Nightmares Observer Batman: Arkham Knight Resident Evil 7 Soma (At least here it kind of makes sense.) Payday 2 Life Is Strange The Order 1886 Destiny Doom Sniper: Ghost Warrior 3 Dead Island: Definitive Edition Immortal Redneck ZOMBI The worst thing is that increasingly developers are not giving users the option to turn it off. What games do you know that have it? I want to make a comprehensive list. Whenever I launch PUBG with Fraps it comes up with this message: 'Fraps has been known to crash d3d11 please use Microsoft Expression Encoder.įor some reason, the new fad is making your game look like it's being shot through a bad camera lens. The game: 'Message: Fraps has been known to crash D3D11.

fraps d3d11 crash fraps d3d11 crash

The strangest thing is that there is no crash report, and the Task Manager. When I try to record ARK with fraps nothing shows up in the movies folders in fraps and when I star ARK it says 'Fraps has been known to crash D3D11. Why this issue wasn't resolved in SP1, and should have been. The crash does not happen when I change to a different screen resolution.











Fraps d3d11 crash